Paul is creator of the jQuery UI and the Aves Engine. He’s working for and with Google – as Developer Advocate on the Google Chrome team – on the ongoing quest to make the web a better place for games.
From every angle, self-proclaimed "performance experts" urge you to optimize your site so it runs at 60 fps. But why 60, when movies are perfectly acceptable at 24, video games at 30? Knowledge is power and understanding why enables you to truly embrace your performance goals. Dig deep into the illusion of motion and speed and listen to Paul's story about the perception of vision, frame and refresh rate, motion blur and display types.