Below you'll find the schedule of the Smashing Conference LA. And we do have some surprises for you—but they are not included in the schedule, of course. Stay updated.

Tuesday, 28th | Wednesday, 29th

8:00 Registration & Doors open
9:00 Welcome!


Which would you rather have: a rich design or a fast user experience? Users want both, but sometimes the interplay between design and performance feels like a fixed sum game: one side's gain is the other side's loss. Design and performance are indeed connected, but it's more like the yin and yang. They aren't opposing forces, but instead complement each other. Users want an experience that is rich and fast. The trick for designers and developers is figuring out how to do that.

The answer is to adopt an approach that considers both design and performance from the outset. With this approach, designs are conceived by teams of designers and developers working together. Developers benefit by participating in the product definition process. Designers benefit from understanding more about how designs are implemented. There's an emphasis on early prototyping and tracking performance from the get go.

With new metrics that focus on what a user actually sees as the page loads, we can now bridge the technical and language gaps that have hindered the seamless creation of great user experiences. In this presentation, Steve Souders, former Chief Performance Yahoo! and Google Head Performance Engineer, explains how promoting a process that brings design and performance together at the beginning of a project helps deliver a web experience that is both fast and rich.


Guerrilla Design Tactics

It takes a village to design a responsive design system, so how to you convince the village that they need to? Facilitating change, making innovative happen, and fostering a design culture can be hard in an organization — especially when you are not in a position of authority. As an organization becomes comfortable with standard ways of operating and resistant to necessary change, you can find yourself in the tough position of implementing things you know are wrong. Get out from under this typical design dilemma.

Samantha will show you how to use your design thinking as an asset to win battles where you are the underdog. You’ll learn persuasive techniques that can help you get everyone on board with design that achieves your organization’s goals, and of which you can be proud.

11:00 Morning Break

The Future Of The Web: And How To Prepare For It Now

Do you remember your first moment on the web? The internet, as we know it, is less than 8,500 days old. Yet in that time it has revolutionized the way the world lives, works and plays. What do the next 8,500 days have in store?

Peter Smart, global director of user experience at Fantasy Interactive, will offer insights into some of the most astonishing developments at the frontiers of our industry. Together, we’ll explore how breakthroughs at the edge of technology, science and design will transform the way the web affects our daily lives – from invisible interfaces, touchable websites and adaptive ecosystems.

Drawing on leading research, experiments and developments across our industry, join us on a tour of the next 8,500 days on the web – and how we can prepare for them today.


Tips For Avoiding Common SVG Pitfalls

On the way to SVG mastery, we are bound to bump into unapparent sources of trouble that stem from the very nature of SVG and how its innards work. SVG still feels foreign to us in many ways, and so SVG troubleshooting might not be quite as quick and simple at first, especially with only a few troubleshooting tools we have at hand.

How many times have you worked with SVG and noticed unexpected behaviour or weird, vague XML errors that you weren’t sure how to overcome or fix? Sara has had a lot of these moments while working with SVG during the past year.

In this talk, Sara will sharesome practical tips and lessons she learned from her own experience — things that will help you save some time overcoming SVG's concealed traps—from working with CSS and JavaScript in SVG, to manipulating the inner contents of an SVG, we’ll cover as many tips as time allows us.

13:00 Lunch Break

Are We Having Fun Yet?

The form that websites take has evolved more quickly than the ways we go about building them. Multi-device design requires more collaboration and improv. If we fail to adapt process, friction will happen — the frustrating kind.

In this talk, Trent will share his successes and confess his failures in trying to chart a path down the road towards a better way to build together.



As web professionals, our jobs require more cross-team collaboration than ever, and that means it’s getting tougher to delineate our disciplines. When was the last time you did “just” design, content, or code? It’s no longer an option to only care about what’s on your plate. Drawing from her experience as a “content therapist,” Kristina will share insights about how curiosity, empathy, and shared ambition will help us all build a better web.

4:00 Afternoon Break

How to do crazy computer vision stuff

In this talk, we'll explore different computer vision techniques and algorithms into the browser environment. By using modern HTML5 specifications, we'll be able to do things like real-time color tracking, face detection and much more.


Tall Tales From A Large Man

Using scientific proof and state-of-the-art multimedia techniques, Aaron James Draplin of the Draplin Design Co. delivers a suckerpunch of a talk that aims to provide bonafide proof of work, the highs and lows of a ferociously independent existence and a couple tall tales from his so-called career in the cutthroat world of contemporary graphic design.

Just a regular guy with a trajectory a little dirtier than yours, his talk is open to all oncomers brave enough to show up. If you are a youngster, you may find yourself inspired to attack your design future in a different way. If you are established, you may just leave feeling grateful you don't have anything to do with him. Hard to say. Be there!

6:00 Final Break

The UX of offline-first

Chrome has shipped ServiceWorker, Firefox is hot on the trail. This opens the door to a slew of previously native-only features. Currently we have network management — the ability to treat the network as an enhancement, soon we'll see push messaging and background sync. The technology is one thing, but how can we use these things to improve user experience?

Native apps haven't quite figured this out. Let's beat them to it.

9:00 Party Time!

Sponsors & Partners