Amber Case studies the interaction between humans and computers and how our relationship with information is changing the way cultures think, act, and understand their worlds. She is an internationally recognized design advocate and speaker, a researcher at the Institute for the Future, and the author of Calm Technology and Designing With Sound. She spent two years as a fellow at MIT Center for Civic Media and Harvard University’s Berkman Klein Center for Internet and Society.
Named one of Inc. Magazine’s 30 under 30 and Fast Company’s Most Influential Women in Technology, she was named a National Geographic Emerging Explorer in 2012 and received the Claude Shannon Innovation Award from Bell Labs. She was the co-founder and CEO of Geoloqi, a location-based software company acquired by Esri. You can follow her work on Medium]and Twitter.
Designing Calm Technology
Our world is made of information that competes for our attention. What is needed? What is not? We cannot interact with our everyday life in the same way we interact with a desktop computer. The terms calm computing and calm technology were coined in 1995 by PARC Researchers Mark Weiser and John Seely Brown in reaction to the increasing complexities that information technologies were creating. Calm technology describes a state of technological maturity where a user’s primary task is not computing, but being human. The idea behind Calm Technology is to have smarter people, not things. Technology shouldn’t require all of our attention, just some of it, and only when necessary.
How can our devices take advantage of location, proximity and haptics to help improve our lives instead of get in the way? How can designers can make apps “ambient” while respecting privacy and security? This talk will cover how to use principles of Calm Technology to design the next generation of connected devices. We’ll look at notification styles, compressing information into other senses, and designing for the least amount of cognitive overhead.